Start time: Monday, March 22, 2021, 2:00 PM End time: Monday, March 22, 2021, 3:00 PM CE Hours: 1.00 Session Type: Prerecorded Educational Courses
Learning Objective 1:
Discuss the current state of VR/AR research and implementation in simulation
Learning Objective 2:
Identify the strengths and weaknesses of VR as a simulation modality and how to design learning experiences for VR
Learning Objective 3:
Review multiple existing VR simulation strategies and brainstorm ways they might be utilized as part of their own curricula
This course is a general overview of the topic.
This workshop gets simulationists up to speed on VR/AR as a simulation modality. It reviews the most up to date evidence, the strengths and weaknesses of VR/AR compared to other simulation modalities, and looks forward to what is coming next in VR/AR simulation. Learners then break up into stations to experience several different VR simulation implementations and discuss each with innovators and educators who use them.